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Pokémon Abilities

Starting with the third generation Pokémon games (Ruby/Sapphire/Emerald) and beyond, Pokémon each have a special ability. Below is a list of all the abilities and what they do in alphabetical order.

Ability List

Ability Effect
AdaptabilityDoubles power of move when it is the same type as the Pokémon
AftermathWhen the Pokémon faints, the opponent's HP will be reduced by 1/4 of total HP.
Air LockPrevents weather effects
Anger PointMaxes out attack when hit by a critical hit
AnticipationDetects when an opponent has super-effective or one hit KO moves
Arena TrapPokémon not immune to ground can't switch
Battle ArmorPrevents critical hits
BlazeIncreases damage of fire attacks in a pinch
ClorophyllDoubles Speed in sunshine
Clear BodyPrevents stat modifying attacks
Cloud NinePrevents weather effects
Color ChangeChanges to type of opponent's previous attack
CompoundeyesRaises accuracy
Cute Charm30% chance of attraction on contact
DampOpponent can't Selfdesctruct or Explode
DownloadIncreases attack when when opponent's defense is less than it's special defense; increases special attack when opponent's special defense is less than defense
DrizzlePermanent Rain Dance effect
DroughtSunny Day effect throughout battle
Early BirdHalves duration of sleep status
Effect Spore30% chance of SLP, PAR, or PSN on contact
FlitterDecrease damage taken by super-efftive moves
Flame Body30% chance of burn on contact
Flash FireFire powers up Pokémon, immune to fire
Flower GiftMultiplies special attack by 1.5 during strong sunlight
ForecastType changes with weather
ForewarmLearn opponent's strongest move
FriskLearn opponent's held item
GluttoneyEats a berry earlier than usual when HP is down
GutsAttack increases by 50% with status condition
HeatproofHalves damage caused by fire moves and prevents burn condition
Honey GatherPicks up honey after a battle. (Depends on level of Pokémon)
Huge PowerDoubles attack
HustleAttack increased by 50%, accurcy lowered by 20%
Hyper CutterAttack damage rate is always normal
Ice BodyRecovers HP during a hail storm
IlluminateEncounter rate increases by 50%
ImmunityCan't be poisoned
Inner FocusCan't flinch
InsomniaCan't Sleep, including rest
IntimidateLowers opponent's attack at the start of a battle
Keen EyePrevents accuracy lowering
KlutzPokémon can't use held item; except those which improve base stats or improve experience
Leaf GuardPrevents status conditions in strong sunlight
LevitatePrevents Pokémon from being hit from ground type moves
Lightning RodAll electric attacks attack this Pokémon
LimberCan't be paralyzed
Liquid OozeWhen HP is absorbed, opponent gets hurt
Magma ArmorCan't be frozen
Magnet PullOpponent steel type Pokémon can't switch out or run
Marvel ScaleDefense is raised greatly when the Pokémon has a status condition
MinusPowers up special attack if a positively charged Pokémon is your partner
Mold BreakerPrevents Pokémon from being affected by opponent Pokémon's abilities
Motor DrivePrevents damage from electric based attacks and increases speed
Natural CureStatus condition is healed when switched
No GuardPokémon and opponent have 100% accuracy and and meeting wild Pokémon while in the party's lead position
NormalizeChanges all Pokémon's attack to normal type
ObliviousCan't be inflicted with Attract
OvergrowIncreases grass attacks in a pinch
Own TempoCan't be confused
Pick UpMay pick up items after battle
PlusPowers up special attack if a negatively charged Pokémon is your partner
Poison HealRestores HP every turn with poison status condition
Poison Point30% chance of poison on contact
PressureDoubles opponent's PP usage
Pure PowerDoubles attack
Quick FeetDouble Pokémon's speed when it has any status condition; except paralysis (which reduces speed by 1/4) Also, it decreases wild Pokémon encounters while in the party's lead position
Rain DishRecovers your HP during rain
RecklessIncreases power of moves but causes damage to Pokémon's self
RivalaryIncreases attack if same gender as opponent; decreases if different gender
Rock HeadNegates recoil damage
Rough SkinOpponent takes damage upon contact
Run AwayMakes escaping easier
SandstromSandstorm effect lasts throughout battle
Sand VeilIncreases evasion during sandstorm
Serene GraceIncreases added effects on moves
Shadow TagOpponent can't switch or flee
Shed SkinSlight chance a status condition may be removed
Shell ArmorPrevents critical hits
Shield DustPrevents added effects caused from attacks
SimpleDoubles effect of stat modifications
Skill LinkAlways hit 5 fives with a move that hits 2-5 times
Slow StartHalves attack and speed stats for the first five turns of battle
SniperTriples the power of critical hits
Snow CloakPokémon's evasion increases when hailing. Also decreases chance of meeting wild Pokémon while in the party's lead position
Snow WarningSummons hail when sent into battle
Solar PowerMultiplies a Pokémon's special attack and decreases HP every turn while in strong sunlight
Solid RockReduces damage from super-effective attacks
SoundproofSound-based attacks can't hurt Pokémon
Speed BoostSpeed increases at the end of every turn
StallAlways attacks after opponent
Static30% chance of paralysis on contact
StenchPokémon encounter rate goes down if lead Pokémon
Sticky HoldPokémon can't lose held item
SturdyOne Hit KO moves can't effect Pokémon
Suction CupsPokémon can't be forcefully switched out
SwarmBug attacks rise in a pinch
Swift SwimDoubles Pokémon's speed while raining
SynchronizeWhen a condition is inflicted on your Pokémon, the opponent is also inflicted with that same condition
Tangled FeetPokémon's evasion increases while afflicted with confuse
TechinicanMultiplies power of move that have attack power of 60 or less
Thick FatFire and Ice moves are half damage
Tinted LensDoubles damage of ineffective attacks
TorrentIncreases water attacks in a pinch
TraceAbility becomes the same as opponent's
TruantAttacks every other turn
UnawareIgnores stat modifications
Vital SpiritCan't be put to sleep
Volt AbsorbAbsorbs electric attacks
Water AbsorbAbsorbs water attacks
Water VeilCan't be burned
White SmokeStats can't be lowered
Wonder GuardCan only be damaged by weaknesses

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